engineering
2 posts
Engineering Apr 8, 2026
How we render scenes in 2.3 seconds
Six engineering decisions that took our P50 render time from 11.4 seconds at launch to 2.3 seconds today. None of them are about a faster GPU.
engineering performance rendering
Limitations Feb 12, 2026
Why try-on still misses fabric drape (and what to do about it)
The hardest unsolved problem in virtual try-on isn't pose, fit, or lighting. It's drape — the way fabric falls under gravity. Here's why current models can't render it, and the four workarounds that actually ship.
virtual-try-on engineering research